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  µ¿½ÃÁ¢¼ÓÀÚ:     0139
 
ÀÛ¼ºÀÏ : 13/12/10
2014 ¼ö´É ¿Ü±¹¾î ¿µ¿ª(BÇü) 40-41¹ø Çؼ³
 ±Û¾´ÀÌ : songgok
Á¶È¸ : 3,801  
   2014(B)-(41~42).hwp (53.5K)

2014³â ¼ö´É ¿Ü±¹¾î ¿µ¿ª(BÇü) 41-42¹ø Á¤´ä ¹× Çؼ³ - ¼Õ¹ü½Ä
 
[41¢¦42] ´ÙÀ½ ±ÛÀ» ÀÐ°í ¹°À½¿¡ ´äÇϽÿÀ.
 
There is a difference between getting what you want and getting what you think you want. Technology gives us more and more of what we think we want. These days, looking at sociable robots and digitized friends, one might assume that what we want is to be always in touch and never alone, no matter who or what we are in touch with. One might assume that what we want is plenty of weak ties, the informal networks that underpin online acquaintanceship. But if we pay attention to the real consequences of what we think we want, we may discover what we really want. We may want some stillness and solitude. As an American writer once put it, we may want to live less ¡®thickly¡¯ and wait for more infrequent but meaningful                              . As we put in our many hours of typing ¡ª with all fingers or just thumbs ¡ª we may discover that we miss the human voice. We may decide that it is fine to play chess with a robot, but that robots are unfit for any conversation about family or friends. A robot might have needs, but to understand desire, one needs language and flesh. We may decide that for these conversations, we must have a person who knows, firsthand, what it means to be born, to have parents and a family, to wish for love and perhaps children, and to anticipate death. And, of course, we must not let the virtual take us away from the real world that doesn¡¯t go away with a power outage.
 
41. À§ ±ÛÀÇ Á¦¸ñÀ¸·Î °¡Àå ÀûÀýÇÑ °ÍÀº?
¨ç Plug In and Log On: Farewell to Loneliness
¨è Ethical Issues in the Online Community
¨é Humans and Robots: Friends or Foes?
¨ê Connected yet Detached in Virtuality
¨ë Explore the Net, Go Beyond Reality
 
42. À§ ±ÛÀÇ ºóÄ­¿¡ µé¾î°¥ ¸»·Î °¡Àå ÀûÀýÇÑ °ÍÀº?
¨ç adventurous endeavors
¨è technological outbursts
¨é face-to-face encounters
¨ê dialogs with social robots
¨ë supernatural interventions
 
1. ³»¿ëÇ®ÀÌ
41. Àΰ£ÀÌ Ã·´Ü±â¼ú·Î ÀÎÇØ ¼ö¸¹Àº ÇÇ»óÀû °ü°è¿Í ºñ°ø½ÄÀûÀÎ ³×Æ®¿öÅ©¸¦ ¸¸µé¾î ³»Áö¸¸, °á±¹ À̰͵éÀº °¡»óÀ̸ç, ½ÇÁ¦·Î´Â ¿å±¸¸¦ °¡Áö°í ¾ð¾î¿Í À°Ã¼¸¦ °¡Áø ½Çü·Î¼­ÀÇ Àΰ£°úÀÇ °ü°è¸¦ ¿øÇÏ°Ô µÈ´Ù´Â ³»¿ëÀÇ ±ÛÀÓ. µû¶ó¼­ Á¦¸ñÀ¸·Î ¨ê¡®°¡»ó¿¡¼­ °ü°è¸¦ ¸Î¾úÁö¸¸ ºÐ¸®µÈ¡¯ÀÌ °¡Àå ÀûÀýÇÔ. ¨ç Àü¿øÀ» ¿¬°áÇÏ°í Á¢¼ÓÇ϶ó: ¿Ü·Î¿òÀÌ ¾ø¾îÁø´Ù¡¡¨è ¿Â¶óÀÎ Ä¿¹Â´ÏƼ¿¡¼­ÀÇ À±¸®Àû ³íÁ¦ ¨é Àΰ£°ú ·Îº¿: Ä£±¸Àΰ¡ ÀûÀΰ¡? ¨ë ÀÎÅͳÝÀ» Ž»öÇ϶ó, Çö½ÇÀ» ³Ñ¾î¼­¶ó
 
42. ±â¼ú ¹®¸í ¼Ó¿¡¼­ Àΰ£ÀÌ ¿Ü·Î¿òÀ» ´Þ·¡±â À§ÇØ ¼ÒÅëÇÒ ¼ö ÀÖ´Â ·Îº¿À̳ª µðÁöÅÐÈ­ µÈ Ä£±¸±îÁö ¸¸µé¾î ³»Áö¸¸, ÀÚ½ÅÀÌ ¿øÇÏ´Â °ÍÀº °á±¹ ½ÇÀçÇÏ´Â Àΰ£µé°úÀÇ °ü°èÀÓÀ» ±ú´Ý°Ô µÈ´Ù´Â ³»¿ëÀ̹ǷÎ, ¨é ¡®¸é´ë ¸é ¸¸³²¡¯ÀÌ ºóÄ­¿¡ µé¾î°¥ ¸»·Î °¡Àå ÀûÀýÇÏ´Ù. ¨ç ´ë´ãÇÑ ½Ãµµ ¨è °úÇбâ¼úÀÇ ±Þ¼ÓÇÑ ¹ßÀü ¨ê Ä£±³ ·Îº¿°úÀÇ ´ëÈ­¡¡¨ç ÃÊÀÚ¿¬ÀûÀÎ ÁßÀç
 
2. ±¸¹®Çؼ³
¨ç [There is a difference between getting what you want and getting what you think you want. Technology gives us more and more of what we think we want.]  ¡Ødifference between ¨Í and ¨Î:¨Í¿Í ¨Î»çÀÌÀÇ Â÷ÀÌ  ¡Ømore and more of~:´õ¿í´õ ¸¹Àº ¡Øgetting what you want:´ç½ÅÀÌ ¿øÇÏ´Â °Í(what:¼±Æ÷°ü:~ÇÏ´Â °Í) ¡Øgetting what you think (that) you want:´ç½ÅÀÌ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °Í(°ü°è´ë¸í»ç ÀÌÁß¼ö½Ä)     ¢Ñ¿øÇÏ´Â °ÍÀ» ¾ò´Â °Í°ú ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀ» ¾ò´Â °Í¿¡´Â Â÷ÀÌ°¡ ÀÖ´Ù. °úÇбâ¼úÀº Á¡Á¡ ´õ ¸¹ÀÌ ¿ì¸®°¡ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀ» ¿ì¸®¿¡°Ô Á¦°øÇØ ÁØ´Ù.
 
¨è [These days, looking at sociable robots and digitized friends, one might assume that what we want is to be always in touch and never alone, no matter who or what we are in touch with.]     ¡Ølooking at sociable robots and digitized friends:»ç±³ÀûÀÎ ·Îº¿°ú µðÁöÅÐÈ­µÈ Ä£±¸¸¦ ¹Ù¶óº¸¸é¼­(ºÐ»ç±¸¹®: When we look at~) ¡Øassume:ÃßÁ¤ÇÏ´Ù. °¡Á¤ÇÏ´Ù. »ý°¢ÇÏ´Ù. ¡Øwhat we want:¿ì¸®°¡ ¿øÇÏ´Â °Í ¡Øto be always in touch and never alone:Ç×»ó Á¢ÃËÇÏ°í Ȧ·Î ÀÖÁö ¾Ê´Â °Í(º¸¾î) ¡Øno matter who or what we are in touch with:¿ì¸®°¡ ´©±¸ ¶Ç´Â ¹«¾ù°ú Á¢ÃËÇÒÁö¶óµµ(º¹ÇÕ°ü°è´ë¸í»ç:whoever or whatever we are in touch with) ¡Øbe in touch with:~¿Í Á¢ÃËÇÏ´Ù.     ¢Ñ¿À´Ã³¯ ¿ì¸®°¡ Ä£±³ ·Îº¿°ú µðÁöÅÐÈ­µÈ Ä£±¸¸¦ ¹Ù¶óº¸¸é¼­, ¿ì¸®°¡ ¿øÇÏ´Â °ÍÀº ´©±¸ ¶Ç´Â ¹«¾ù°ú ±³Á¦ÇÑ´Ù ÇÒÁö¶óµµ Ȧ·Î ÀÖÁö ¾Ê°í ´Ã Á¢ÃËÀ» ÇÏ´Â °ÍÀ̶ó°í »ý°¢ÇÒ °ÍÀÌ´Ù.
 
¨é [One might assume (that) what we want is plenty of weak ties, the informal networks that underpin online acquaintanceship. But if we pay attention to the real consequences of what we think we want, we may discover what we really want.]   ¡Øplenty of weak ties:¸¹Àº (°á¼Ó·ÂÀÌ)¡¡¡Ø¾àÇÑ À¯´ë(weak ties:¾àÇÑ À¯´ë)  ¡Øthe informal networks (that underpin online acquaintanceship):¿Â¶óÀλ󿡼­ ¾Æ´Â »çÀÌÀÓÀ» ÁöÁöÇØÁÖ´Â ºñ°ø½ÄÀûÀÎ ³×Æ®¿öÅ© ¡Øthat:ÁÖ°Ý°ü°è´ë¸í»ç ¡Øunderpin:ÁöÁöÇÏ´Ù, ÀÀ¿øÇÏ´Ù. ¡Øacquaintanceship:¾Æ´Â »çÀÌ, ¾È¸é, ¸é½Ä ¡Øpay attention to:~¿¡ ÁÖÀǸ¦ ±â¿ïÀÌ´Ù. ¡Øthe real consequences of what we think we want:¿ì¸®°¡ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀÇ ÂüµÈ °á°ú         ¢Ñ¿ì¸®°¡ ¿øÇÏ´Â °ÍÀº °á¼Ó·ÂÀÌ ¾àÇÑ ¸¹Àº Àוּé, Áï ¿Â¶óÀλ󿡼­ ¾Æ´Â »çÀÌÀÓÀ» ÁöÁöÇØÁÖ´Â ºñ°ø½ÄÀûÀÎ ³×Æ®¿öÅ©¶ó°í »ý°¢ÇÒ °ÍÀÌ´Ù. ÇÏÁö¸¸ ¿ì¸®°¡ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀÇ ÂüµÈ °á°ú¿¡ ÁÖÀǸ¦ ±â¿ï¿©º¸¸é, ÀڽŵéÀÌ Á¤¸» ¿øÇÏ´Â °ÍÀ» ±ú´Ý°Ô µÉ °ÍÀÌ´Ù.
 
¨ê [We may want some stillness and solitude. As an American writer once put it, we may want to live less ¡®thickly¡¯and wait for more infrequent but meaningful face-to-face encounters.]     ¡Østillness:°í¿äÇÔ, Æò¿ÂÇÔ ¡Østillness and solitude:Æò¿ÂÇÔ°ú °íµ¶ ¡ØAs an American writer once put it:¹Ì±¹ ÀÛ°¡°¡ ÀÏÂïÀÌ ¸»Çß´ø °Íó·³(put:Ç¥ÇöÇÏ´Ù, ¸»ÇÏ´Ù.)  ¡ØAs:~ó·³  ¡Ølive less ¡®thickly¡¯:´ú È¥ÀâÇÏ°Ô »ì´Ù.(´ú ¹ÐÁýÇÏ°Ô »ì´Ù) ¡Øinfrequent:Èñ±ÍÇÑ, µå¹® ¡Ømore infrequent but meaningful:ÀÚÁÖ´Â ¾Æ´ÏÁö¸¸ ´õ ÀÇ¹Ì ÀÖ°Ô ¡Øwant to ¿Í wait for´Â may·Î ¿¬°áµÇ´Â º´·Ä°ü°èÀÓ ¡Øface-to-face encounters:¸é´ë¸é ¸¸³²(face to face:¸¶ÁÖº¸´Â, ´ë¸éÇÏ´Â, encounter:(¿ì¿¬ÇÑ) ¸¸³²)    ¢Ñ¿ì¸®´Â ¾î´À Á¤µµÀÇ Æò¿ÂÇÔ°ú °íµ¶À» ¿øÇÒ °ÍÀÌ´Ù. ¾î¶² ¹Ì±¹ ÀÛ°¡°¡ ÀÏÂïÀÌ ¸»Çß´ø °Íó·³, ¿ì¸®´Â ´ú ¡®È¥ÀâÇÏ°Ô¡¯ »ì±â ¿øÇϸç, ´õ ÀÚÁÖ´Â ¾Æ´ÏÁö¸¸ º¸´Ù ÀÇ¹Ì ÀÖ´Â ¸é´ë¸é ¸¸³²À» ±â´Ù¸®´Â Áöµµ ¸ð¸¥´Ù.
 
¨ë As we put in our many hours of typing ¡ª with all fingers or just thumbs ¡ª we may discover (that) we miss the human voice. We may decide ¨±that it is fine to play chess with a robot, ¨²but that robots are unfit for any conversation about family or friends.]    ¡Øput in:(¸¹Àº ½Ã°£¡¤³ë·ÂÀ») ½ñ´Ù[µéÀÌ´Ù] ¡ØAs we put in our many hours of typing:ŸÀÌÇÎÇϴµ¥ ¸¹Àº ½Ã°£À» ½ñ¾Æ ºÎÀ»¶§  ¡Øwith all fingers or just thumbs:¸ðµç ¼Õ°¡¶ô°ú ¾öÁö¼Õ°¡¶ô¸¸À¸·Î ¡Øit is fine to play chess with a robot:·Îº¿°ú ü½ºÇÏ´Â °ÍÀÌ ±¦Âú´Ù(it/°¡ÁÖ¾î, to~/ÁøÁÖ¾î) ¡Øbut that robots are unfit for any conversation about family or friends.:·Îº¿µéÀº °¡Á·À̳ª Ä£±¸¿¡ °üÇÑ ¾î¶Ç ´ëÈ­¿¡µµ ºÎÀû´çÇÏ´Ù. ¡Øunfit:ºÎÀû´çÇÑ     ¢Ñ¸ðµç ¼Õ°¡¶ô ¶Ç´Â ¾öÁö ¼Õ°¡¶ô ¸¸À¸·Î ¿À·£ ½Ã°£ µ¿¾È ÀÚÆÇÀ» µÎµå¸± ¶§, ¿ì¸®´Â ÀÚ½ÅÀÌ Àΰ£ÀÇ ¸ñ¼Ò¸®¸¦ ±×¸®¿öÇÑ´Ù´Â °ÍÀ» ±ú´Ý°Ô µÉ °ÍÀÌ´Ù. ·Îº¿°ú ü½º¸¦ ÇÏ´Â °ÍÀÌ ±¦Âú±â´Â ÇÏÁö¸¸, ·Îº¿µéÀº °¡Á·À̳ª Ä£±¸¿¡ °üÇÑ ±× ¾î¶² ´ëÈ­¿¡µµ ¾î¿ï¸®Áö ¾Ê´Â´Ù´Â °áÁ¤À» ³»¸®°Ô µÉ °ÍÀÌ´Ù.
 
¨ì [A robot might have needs, but to understand desire, one needs language and flesh.]   ¡Øneeds:ÇÊ¿ä, ¿å±¸  ¡Øto understand desire:¿å¸ÁÀ» ÀÌÇØÇϱâ À§Çؼ­ ¡Øflesh:À°Ã¼, Àΰ£¼º, »ì     ¢Ñ·Îº¿µµ ¿å±¸¸¦ °¡Áú ¼ö ÀÖÁö¸¸, (Àΰ£ÀÇ) ¿å¸ÁÀ» ÀÌÇØÇϱâ À§Çؼ­´Â ¾ð¾î¿Í À°Ã¼°¡ ÇÊ¿äÇÏ´Ù.
 
¨í [We may decide that for these conversations, we must have a person who knows, firsthand, what it means ¨±to be born, ¨²to have parents and a family, ¨³to wish for love and perhaps children, and ¨´to anticipate death.]   ¡ØWe may decide that~:¿ì¸®´Â that ÀÌÇϸ¦ °áÁ¤ÇÏ°Ô µÉ °ÍÀÌ´Ù. ¡Øfor these conversations:ÀÌ·¯ÇÑ ´ëÈ­¸¦ À§Çؼ­ ¡Øfirsthand:Á÷Á¢ÀûÀ¸·Î ¡Øit/°¡ÁÖ¾î, to~/ÁøÁÖ¾î ¨±to be born:ž´Â °Í. ¨²to have parents and a family:ºÎ¸ð¿Í °¡Á·À» °®´Â °Í ¨³to wish for love and perhaps children:»ç¶û°ú ¾Æ¸¶µµ Àڳฦ ¹Ù¶ó´Â °Í. ¨´to anticipate death:Á×À½À» ¿¹°ßÇÏ´Â °Í     ¢ÑÀÌ·¯ÇÑ ´ëÈ­¸¦ À§Çؼ­ ¿ì¸®´Â ž°í, ºÎ¸ð¿Í °¡Á·À» °¡Áö°í, ¾ÖÁ¤°ú ¾Æ¸¶µµ Àڳฦ ¹Ù¶ó°í, Á×À½À» ¿¹°ßÇÏ´Â °ÍÀÌ ÀǹÌÇÏ´Â °ÍÀ» Á÷Á¢ÀûÀ¸·Î ¾Æ´Â »ç¶÷ÀÌ ÀÖ¾î¾ß ÇÑ´Ù´Â °áÁ¤À» ³»¸®°Ô µÉ °ÍÀÌ´Ù.
 
¨î [And, of course, we must not let the virtual take us away from the real world that doesn¡¯t go away with a power outage.]    ¡Ø»ç¿ªµ¿»ç(let)+¸ñÀû¾î(us)+µ¿»ç¿øÇü(take) ¡Øthe virtual:°¡»óÀÇ °Í(virtual thing) ¡Øtake away:~À» ¾ø¾Ö´Ù. ~À» »©¾Ñ´Ù. ¡Øoutage[autidʒ]:(Á¤ÀüÀ¸·Î ÀÎÇÑ) ±â°èÀÇ ¿îÀü, Á¤Àü, ´Ü¼ö ¡Øa power outage:Àü·Â °ø±Þ ÀåÄ¡  ¡Øthe real world that doesn¡¯t go away with a power outage:Àü¿øÀÌ ²ú¾îÁ®µµ »ç¶óÁöÁö ¾Ê´Â ½ÇÁ¦ ¼¼°è(Àü·Â °ø±Þ ÀåÄ¡·Î ÀÎÇØ »ç¶óÁöÁö ¾Ê´Â ½ÇÁ¦ ¼¼°è)       ¢Ñ±×¸®°í ¹°·Ð, Àü¿øÀÌ ²÷¾îÁ®µµ »ç¶óÁöÁö ¾Ê´Â ½ÇÁ¦ ¼¼°è·ÎºÎÅÍ °¡»óÀÇ °ÍÀÌ ¿ì¸®¸¦ ¾ø¾Öµµ·Ï Çã¿ëÇÏÁö ¸»¾Æ¾ß ÇÑ´Ù.
 
3. ´Ü¾îÁ¤¸®
*underpin:ÁöÁöÇÏ´Ù, ÀÀ¿øÇÏ´Ù *sociable:»ç±³ÀûÀÎ *digitized:µðÁöÅÐÈ­µÈ *assume:ÃßÁ¤ÇÏ´Ù, °¡Á¤ÇÏ´Ù. *consequence:°á°ú, °á¸» *acquaintanceship:¾Æ´Â »çÀÌ[»ç¶÷] *pay attention to: ~¿¡ ÁÖÀǸ¦ ±â¿ïÀÌ´Ù. *unfit:ºÎÀû´çÇÑ, ¾î¿ï¸®Áö ¾Ê´Â *flesh:À°Ã¼, Àΰ£¼º, »ì *outage[autidʒ]:(Á¤ÀüÀ¸·Î ÀÎÇÑ) ±â°èÀÇ ¿îÀüÁßÁö *firsthand:Á÷Á¢ÀûÀ¸·Î *supernatural:ÃÊÀÚ¿¬ÀÇ *virtual:°¡»óÀÇ ¡æ¨Úvirtuality *Ethical:À±¸®ÀûÀÎ *anticipate:¿¹»óÇÏ´Ù. ±â´ëÇÏ´Ù. *detached: ¶³¾îÁø, ºÐ¸®µÈ *foe:Àû, ¿ø¼ö *endeavor:³ë·Â, ³ë·ÂÇÏ´Ù. *outburst:Æø¹ß, ÆÄ¿­ *intervention:ÁßÀç, °£¼·
 
4. Àü¹®Çؼ®
¿øÇÏ´Â °ÍÀ» ¾ò´Â °Í°ú ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀ» ¾ò´Â °Í¿¡´Â Â÷ÀÌ°¡ ÀÖ´Ù. °úÇбâ¼úÀº Á¡Á¡ ´õ ¸¹ÀÌ ¿ì¸®°¡ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀ» ¿ì¸®¿¡°Ô Á¦°øÇØ ÁØ´Ù. ¿À´Ã³¯ ¿ì¸®°¡ Ä£±³ ·Îº¿°ú µðÁöÅÐÈ­µÈ Ä£±¸¸¦ ¹Ù¶óº¸¸é¼­, ¿ì¸®°¡ ¿øÇÏ´Â °ÍÀº ´©±¸ ¶Ç´Â ¹«¾ù°ú ±³Á¦ÇÑ´Ù ÇÒÁö¶óµµ Ȧ·Î ÀÖÁö ¾Ê°í ´Ã Á¢ÃËÀ» ÇÏ´Â °ÍÀ̶ó°í »ý°¢ÇÒ °ÍÀÌ´Ù. ¿ì¸®°¡ ¿øÇÏ´Â °ÍÀº °á¼Ó·ÂÀÌ ¾àÇÑ ¸¹Àº Àוּé, Áï ¿Â¶óÀλ󿡼­ ¾Æ´Â »çÀÌÀÓÀ» ÁöÁöÇØÁÖ´Â ºñ°ø½ÄÀûÀÎ ³×Æ®¿öÅ©¶ó°í »ý°¢ÇÒ °ÍÀÌ´Ù. ÇÏÁö¸¸ ¿ì¸®°¡ ¿øÇÑ´Ù°í »ý°¢ÇÏ´Â °ÍÀÇ ÂüµÈ °á°ú¿¡ ÁÖÀǸ¦ ±â¿ï¿©º¸¸é, ÀڽŵéÀÌ Á¤¸» ¿øÇÏ´Â °ÍÀ» ±ú´Ý°Ô µÉ °ÍÀÌ´Ù. ¿ì¸®´Â ¾î´À Á¤µµÀÇ Æò¿ÂÇÔ°ú °íµ¶À» ¿øÇÒ °ÍÀÌ´Ù. ¾î¶² ¹Ì±¹ ÀÛ°¡°¡ ÀÏÂïÀÌ ¸»Çß´ø °Íó·³, ¿ì¸®´Â ´ú ¡®È¥ÀâÇÏ°Ô¡¯ »ì±â ¿øÇϸç, ´õ ÀÚÁÖ´Â ¾Æ´ÏÁö¸¸ º¸´Ù ÀÇ¹Ì ÀÖ´Â ¸é´ë¸é ¸¸³²À» ±â´Ù¸®´Â Áöµµ ¸ð¸¥´Ù. ¸ðµç ¼Õ°¡¶ô ¶Ç´Â ¾öÁö ¼Õ°¡¶ô¸¸À¸·Î ¿À·£ ½Ã°£ µ¿¾È ÀÚÆÇÀ» µÎµå¸± ¶§, ¿ì¸®´Â ÀÚ½ÅÀÌ Àΰ£ÀÇ ¸ñ¼Ò¸®¸¦ ±×¸®¿öÇÑ´Ù´Â °ÍÀ» ±ú´Ý°Ô µÉ °ÍÀÌ´Ù. ·Îº¿°ú ü½º¸¦ ÇÏ´Â °ÍÀÌ ±¦Âú±â´Â
 
   
 

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